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TEXT_400_Texture “Shell”.txt
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1994-02-04
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567b
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22 lines
// declare a texture of a shape's surface (goes inside an object)
// any of the attributes can be changed, or left out (default)
texture
{
// pigment - attributes for surface color
pigment
{
// agate, wood, checker, color, gradient…
}
// normal - attributes for surface ΓÇ£textureΓÇ¥
normal
{
// bumps, dents, ripples, bump_map...
}
// finish - attributes for surface finish or shininess
finish
{
// phong, specular, reflection, diffuse, metallic...
}
// material_map, tiles…
}